Snapchat Filter/Geofilter Standards
Ohio Information Technology Career Field Technical Content Standards
Graphics Construct and manipulate digital graphics.
Identify the purpose and intended audience of graphics.
Select color, shape, size, and texture of objects.
Create or acquire graphics.
Manipulate and layer objects.
Differentiate between vector and raster images.
Select an appropriate graphic file format and resolution.
Optimize and export graphics files for intended use.
Select graphic software applications.
Manipulate graphic objects.
Identify the purpose and intended audience of graphics.
Select color, shape, size, and texture of objects.
Create or acquire graphics.
Manipulate and layer objects.
Differentiate between vector and raster images.
Select an appropriate graphic file format and resolution.
Optimize and export graphics files for intended use.
Select graphic software applications.
Manipulate graphic objects.
ISTE Student Standards
Creativity and innovation Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology.
a. Apply existing knowledge to generate new ideas, products, or processes
b. Create original works as a means of personal or group expression
Communication and collaboration Students use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others.
a. Interact, collaborate, and publish with peers, experts, or others employing a variety of digital environments and media
b. Communicate information and ideas effectively to multiple audiences using a variety of media and formats
c. Develop cultural understanding and global awareness by engaging with learners of other cultures
d. Contribute to project teams to produce original works or solve problems
Digital citizenship Students understand human, cultural, and societal issues related to technology and practice legal and ethical behavior.
a. Advocate and practice safe, legal, and responsible use of information and technology
b. Exhibit a positive attitude toward using technology that supports collaboration, learning, and productivity
d. Exhibit leadership for digital citizenship
a. Apply existing knowledge to generate new ideas, products, or processes
b. Create original works as a means of personal or group expression
Communication and collaboration Students use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others.
a. Interact, collaborate, and publish with peers, experts, or others employing a variety of digital environments and media
b. Communicate information and ideas effectively to multiple audiences using a variety of media and formats
c. Develop cultural understanding and global awareness by engaging with learners of other cultures
d. Contribute to project teams to produce original works or solve problems
Digital citizenship Students understand human, cultural, and societal issues related to technology and practice legal and ethical behavior.
a. Advocate and practice safe, legal, and responsible use of information and technology
b. Exhibit a positive attitude toward using technology that supports collaboration, learning, and productivity
d. Exhibit leadership for digital citizenship